Monthly Archives: July 2012

0.2.1 WIP

Decided on the major changes to Gridle in the 0.2.1 release. Custom display-mode (list, …) Configurable internal display effects (CRT, NTSC, Vector, …) Video Recording support Been working on nailing vector display simulation down, with some decent results (totally killed … Continue reading

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Quick (windows) installation guide

After a few too many messages about how to install and configure, I put together this short video on how to go about it. (Win7/Vista users, if you have problems with the BuildDB command — try manually deleting the resources\arcandb.sqlite … Continue reading

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0.2.0 Released

Lots of major changes and fixes, refer to the README in the download folder for detailed changes. Among the hilights: Libretro support, native / internal launch for seamless integration with emulators for lots of platforms (gb,gbc,gba,snes,sms,genesis,…) Cocktail- cabinet specific modes, … Continue reading

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0.2.0 WIP

Mostly minor touchups, testing, documentation and packaging left. Quick demo showcasing internal launch of a libretro- sms core running on windows 7. Also covers cocktail modes (V-Split, H-Split, H-SBS) and setting #defines for a shader before building / activating.

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