Monthly Archives: May 2016

I wrote a Lua programmable display-server++ [arcan], a desktop environment [durden] and a nifty debugging/reversing tool [senseye]

This post is to consolidate some information about the project and sub-projects in an attempt to disseminate what I have been spending way too much time on. Arcan – When a Game Engine meets a Display Server meets a Multimedia … Continue reading

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Meet Durden

Following the Arcan 0.5 release, here is Durden – the desktop environment I prefer to use for most computing endeavors these days. While there is no voice-over presentation, there is at least a longer playlist that shows off most (display- … Continue reading

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Arcan 0.5

This took a while, but for good reason. In a sense, the project has reached its halfway point and most of the scaffolding is now being removed. The major changes are so numerous that I will not try and elaborate … Continue reading

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