Author Archives: bjornstahl

About bjornstahl

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Some Questions & Answers

A few days have gone by since the project was presented, and while I am not very active on the forums and other places where the project have been discussed, I have seen some questions and received some directed ones … Continue reading

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I wrote a Lua programmable display-server++ [arcan], a desktop environment [durden] and a nifty debugging/reversing tool [senseye]

This post is to consolidate some information about the project and sub-projects in an attempt to disseminate what I have been spending way too much time on. Arcan – When a Game Engine meets a Display Server meets a Multimedia … Continue reading

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Meet Durden

Following the Arcan 0.5 release, here is Durden – the desktop environment I prefer to use for most computing endeavors these days. While there is no voice-over presentation, there is at least a longer playlist that shows off most (display- … Continue reading

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Arcan 0.5

This took a while, but for good reason. In a sense, the project has reached its halfway point and most of the scaffolding is now being removed. The major changes are so numerous that I will not try and elaborate … Continue reading

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Senseye 0.3

Finally tagged a new release of the very-much-in-progress experimental mixup between reverse engineering, visualization and debugging. Overview presentation slides can be found at: https://speakerdeck.com/letoram/senseye and the code can, as usual, be found at: https://github.com/letoram/senseye Make sure to build and run against an … Continue reading

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Digging For Pixels

A few months back, there was this buzz on Twitter and Reddit in regards to the possibilities of automatically extracting raw images from dumps- or live- memory. I was a bit indisposed at the time, but thought that now — … Continue reading

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Senseye 0.2

Senseye has received quite a lot of attention, fixes and enhancements the last few months and is well overdue for a new tagged release. Highlights (not including tweaks, performance boosts, UI and bugfixes)  since last time include: Translators: It is … Continue reading

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Next Experiment, Senseye

The development strategy behind Arcan has always been to work with experimental proof of concepts doing ‘traditional’ tasks in odd way and use that as feedback to refactor and improve the Engine, API, testing and documentation. For instance — the … Continue reading

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Removing the Scaffolding

Those of you that are monitoring the Github page have likely noticed that a lot of things has changed during the last few days. The lack of activity on this page in recent months do not correlate to a lack … Continue reading

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Not Dead

Far from it! Unfortunately, a whole lot of the changes ahead are a step up in technical difficulty and low on visual goodies. The tentative plan at the moment is a 0.5 push in August, which depends a bit on … Continue reading

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